DSP Mining Outpost Guide (v0.10) - Set Up Off-World Bases That Run Forever

Build efficient mining outposts in DSP. Complete guide to coal mining, fire ice extraction, mining machine placement, and setting up off-world mining bases connected to your logistics network.

Every DSP factory runs on raw materials — and raw materials live on planets that are rarely the planet where your main factory sits. Mining outposts are how you get coal from a gas giant's moon, titanium from an ice world, and fire ice from the dark reaches of the galaxy without leaving your main factory's logistics grid.

This guide covers how to build mining outposts, position mining machines correctly, and connect them to your logistics network so resources flow automatically.


TL;DR — Mining Machines extract resources from veins. Place one miner per vein, connect to a belt or ILS, and export. For off-world mining, an ILS with demand set to "remote supply" ensures your factory automatically pulls resources from any connected outpost across your logistics network.

Mining outpost flow — Vein to Miner to Belt to ILS, plus coal and fire ice specifics

One Machine Per Vein - The Only Rule That Matters

A Mining Machine extracts resources from a resource vein. Each vein is a finite source — it will eventually deplete, though DSP veins are large enough that depletion rarely matters within a single playthrough.

Mining Machine specs:

  • Mining speed varies by ore type and vein richness
  • Produces raw ore at a fixed rate per vein
  • Must be placed directly on a resource vein tile
  • Output is raw ore — smelting is a separate step

Key rule: One Mining Machine per vein. You cannot place two mining machines on the same vein. The machine mines the vein until it's depleted, then stops.


Coal Outpost in 5 Steps - Don't Let Your Power Grid Collapse

Coal is the backbone of early-game power. You need a dedicated coal mining outpost before your factory's power demand outpaces your starting coal supply.

Building a Coal Outpost

  1. Find a coal-rich planet. The galaxy map shows resource distribution. Look for planets with at least 3-4 coal veins adjacent to each other.
  2. Place Mining Machines on each coal vein. Set each miner to its own belt lane.
  3. Run belts from the miners to a central collection point.
  4. Connect to your power grid. Route coal directly to Thermal Power Plants.
  5. Add ILS if this outpost is off-world — see the ILS setup section below.

Belt Ratios

A Mk.I belt carries 1 ore/s. A coal vein produces roughly 1 ore/s per miner. For a full Mk.I belt of coal: 1 miner x 1 vein x 1 belt = 1 coal/s.

For higher throughput: use Mk.II belts (2 miners) or Mk.III belts (3 miners) feeding into a coal column, then route the collected coal to power plants.


Fire Ice Is the Best Early Fuel - Skip Coal With One Research Unlock

Fire Ice is DSP's most distinctive early resource — a crystalline fuel found on ice worlds. Fire Ice is mined using Flame Smelters instead of standard Mining Machines, and it requires the Flame Interlocking research to unlock.

Flame Smelter vs Mining Machine

A standard Mining Machine extracts ore from veins. A Flame Smelter (activated on Fire Ice veins) converts Fire Ice directly into Fuel Pellets — a high-energy fuel source that burns in Fuel Plants.

Flame Smelter on Fire Ice:

1xfire-iceFire ice
1xfuel-pelletFuel pellet

No intermediate ore step — directly converts to fuel.

This makes Fire Ice the most efficient early fuel source. A small Fire Ice mining outpost can produce enough Fuel Pellets to power a mid-sized factory without any coal logistics.

Building a Fire Ice Outpost

  1. Unlock Flame Interlocking research (early tech tree).
  2. Find a Fire Ice planet. Ice worlds with ocean surfaces. Use your Vessel to scout.
  3. Place Flame Smelters on Fire Ice veins.
  4. Connect output to a Fuel Pellet storage tank or directly to Fuel Plants.
  5. Connect the outpost ILS to your logistics network for remote access.

ILS Makes Outposts Automatic - Set It Once, Ore Flows Forever

For any mining outpost not on your main factory planet, you need an Interplanetary Logistics Station (ILS) to pull resources back to your main factory.

ILS Outpost Setup

  1. Place an ILS at the mining outpost.
  2. Configure the ILS:
    • Set Supply for the resource being mined (e.g., Iron Ore)
    • Set the amount per dispatch
    • Set to Remote mode
  3. Configure your main factory ILS:
    • Set Demand for the resource
    • Set to pull from Remote stations

When your main factory needs iron, the ILS at the outpost will automatically dispatch cargo vessels carrying iron ore to your factory. This is what "logistics automation" means in DSP — you set the rules, the game handles the shipping.

For full ILS configuration, see our ILS Setup Guide.


Belt Placement Done Right - Merge Lanes Without Losing Throughput

Standard Belt Output

Place the mining machine directly adjacent to a belt. The ore flows onto the belt automatically.

The flow is: Resource Vein -> Mining Machine -> Belt -> Collection Point / ILS. See the Mining Outpost Flow diagram above for the complete picture including the coal outpost and fire ice configurations.

For multiple veins: each vein gets its own belt lane, merging at a collection point.

Belt Merge Rules

When merging multiple belt lanes into one:

  • Mk.I belt (1 ore/s): max 1 input lane
  • Mk.II belt (2 ore/s): max 2 input lanes, properly compressed
  • Mk.III belt (3 ore/s): max 3 input lanes

Critical: If your input lanes aren't fully compressing the belt (every tile filled), you're not getting full throughput. Visual check: a fully compressed belt entering a smelter bay looks solid — no gaps.


Mining outposts are your factory's supply chain. Build them close to rich resource veins, connect them with ILS, and your factory will never starve for raw materials. Coal for power, Fire Ice for fuel, titanium and silicon for advanced components — each outpost is a node in your logistics network. Set it up once, and it runs forever.

For moving mined materials off-world, see our Titanium Transport Guide.